
		<Item>
			<Name>IG_Sarada</Name>
			<PropsName>null</PropsName>
			<ClipDictionaryName>move_f@generic</ClipDictionaryName>
			<BlendShapeFileName>null</BlendShapeFileName>
			<ExpressionSetName />
			<ExpressionDictionaryName>null</ExpressionDictionaryName>
			<ExpressionName>null</ExpressionName>
			<Pedtype>civfemale</Pedtype>
			<!--<Pedtype>army</Pedtype>-->
			<MovementClipSet>move_f@generic</MovementClipSet>
			<hash_collision_2455926842 />
			<StrafeClipSet>move_ped_strafing</StrafeClipSet>
			<MovementToStrafeClipSet>move_ped_to_strafe</MovementToStrafeClipSet>
			<InjuredStrafeClipSet>move_strafe_injured</InjuredStrafeClipSet>
			<FullBodyDamageClipSet>dam_ko</FullBodyDamageClipSet>
			<AdditiveDamageClipSet>dam_ad</AdditiveDamageClipSet>
			<DefaultGestureClipSet>anim_group_gesture_f_generic</DefaultGestureClipSet>
			<FacialClipsetGroupName>facial_clipset_group_gen_female</FacialClipsetGroupName>
			<DefaultVisemeClipSet>anim_group_visemes_f_lo</DefaultVisemeClipSet>
			<SidestepClipSet>clip_set_id_invalid</SidestepClipSet>
			<PoseMatcherName>male</PoseMatcherName>
			<PoseMatcherProneName>male_prone</PoseMatcherProneName>
			<GetupSetHash>nmbs_slow_getups</GetupSetHash>
			<CreatureMetadataName>null</CreatureMetadataName>
			<DecisionMakerName>default</DecisionMakerName>
			<!--<DecisionMakerName>cop</DecisionMakerName>-->
			<MotionTaskDataSetName>standard_ped</MotionTaskDataSetName>
			<DefaultTaskDataSetName>standard_ped</DefaultTaskDataSetName>
			<PedCapsuleName>standard_female</PedCapsuleName>
			<PedLayoutName />
			<PedComponentSetName />
			<PedComponentClothName />
			<PedIKSettingsName />
			<TaskDataName />
			<IsStreamedGfx value="false" />
			<AmbulanceShouldRespondTo value="true" />
			<CanRideBikeWithNoHelmet value="false" />
			<CanSpawnInCar value="true" />
			<IsHeadBlendPed value="false" />
			<bOnlyBulkyItemVariations value="false" />
			<RelationshipGroup>civfemale</RelationshipGroup>
			<!--<RelationshipGroup>army</RelationshipGroup>-->
			<NavCapabilitiesName>standard_ped</NavCapabilitiesName>
			<PerceptionInfo>default_perception</PerceptionInfo>
			<DefaultBrawlingStyle>bs_ai</DefaultBrawlingStyle>
			<DefaultUnarmedWeapon>weapon_unarmed</DefaultUnarmedWeapon>
			<Personality>streamed_female</Personality>
			<CombatInfo>default</CombatInfo>
			<!--<Personality>army</Personality>
			<CombatInfo>army</CombatInfo>-->
			<VfxInfoName>vfxpedinfo_human_generic</VfxInfoName>
			<AmbientClipsForFlee>flee</AmbientClipsForFlee>
			<Radio1>hash_collision_6103508479</Radio1>
			<Radio2>hash_collision_3288293465</Radio2>
			<FUpOffset value="0.0" />
			<RUpOffset value="0.0" />
			<FFrontOffset value="0.0" />
			<RFrontOffset value="0.147" />
			<MinActivationImpulse value="20.0" />
			<Stubble value="0.0" />
			<HDDist value="3.0" />
			<TargetingThreatModifier value="1.0" />
			<KilledPerceptionRangeModifer value="-1.0" />
			<Sexiness />
			<Age value="0" />
			<MaxPassengersInCar value="0" />
			<ExternallyDrivenDOFs />
			<PedVoiceGroup>silent_pvg</PedVoiceGroup>
			<AnimalAudioObject />
			<AbilityType>SAT_NONE</AbilityType>
			<ThermalBehaviour>TB_WARM</ThermalBehaviour>
			<SuperlodType>SLOD_HUMAN</SuperlodType>
			<ScenarioPopStreamingSlot>SCENARIO_POP_STREAMING_NORMAL</ScenarioPopStreamingSlot>
			<DefaultSpawningPreference>DSP_NORMAL</DefaultSpawningPreference>
			<DefaultRemoveRangeMultiplier value="1.0" />
			<AllowCloseSpawning value="false" />
		</Item>